Lab Technology – Digital Scholarship Lab

Lab Technology

From beginner to expert, get in touch with us to talk about how these technologies might be useful for you.

Visualization Technology

We have some exciting cutting-edge technology in the lab that’s available for classes and researchers. This includes:

  • A floor-to-ceiling, 360-degree visualization environment that includes sound and fits 15 to 20 people
  • A room for working with VR (Virtual Reality) headsets, including Oculus Rift and HTC Vive, and a growing list of preinstalled VR Software
  • Robust lab computers with Unity software for building 3D games and environments

We’ve begun compiling a list of academic uses of VR — if you see something missing, please contact us at DSLab@msu.edu and we will happily add it.

Workstation Software

3D Modeling and Photogrammetry

  • Agisoft PhotoScan (on computer #18)
  • AutoDesk (design, including AutoCAD, Maya, and Revit)
  • Blender (2D and 3D design)
  • Maya 3D (2D and 3D design)
  • Meshlab (processing and editing 3D meshes)
  • MeshMixer (triangle meshes for 3D)
  • Oculus (3D design and viewing, on computers #25 and #26)
  • Rhino (3D Modeling)
  • RTI (Reflectance Transformance Imaging – for 3D scanning and simulating)
  • Sketchup (Building Information and 3D Modeling)
  • VirbEdit (360 photo/video editing)
  • VR Toolkit (components for VR creation in Unity)
  • Vuforia (Augmented Reality developing)
  • Xnormal (for baking texture maps)

Design

  • Adobe Creative Cloud (including Photoshop, Illustrator, InDesign, Premiere Pro, Lightroom, After Effects, and more)
  • AutoDesk (design, including AutoCAD, Maya, and Revit)
  • Enscape (VR & real-time rendering plug-in, on computers #23, #24, #25, #26)
  • Epic Games Launcher (for working with/testing games developed in Unreal)
  • Krita, a Python library (digital painting and art tools)
  • Lumion (architectural design, on computers #23, #24, #25, #26)
  • MikTex (Tex/LaTeX typesetting)
  • Photon Engine (game engine for multiplayer games in Unity)
  • Processing (Visual arts coding)
  • Unity, including Photon Engine, Vuforia, and the VR Toolkit (3D design and development)
  • Unreal Engine (3d design and development)

Analysis

Data and Programming

  • Open Refine (data normalizing)
  • Python (programming language), including Krita (digital painting and art tools)
  • R and Rstudio (statistical programming language and interface)
  • Ruby (programming language)
  • Tabula (data collection)

Mapping

Other

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